To make a mod for a wheel you need a version 0.7.371 or above.
You do everything as usual but you need to add a new parameter called “collider” and set it’s value to “wheel”.
Here is an example mod:
Read More “How to make a mod for a wheel in Evertech Sandbox”
To make a mod you will need some 3d editor which can export models to .obj format.
Don’t export .mtl, because the game will not read it.
But before making your own mod, try to install existing ones, so you will be sure you understand how to install the mod and see if it is working.
So, if you don’t have pc, you can use 3dc.io but it has limited functionality. You can use any 3d editor of your choice. For PC my choice is blender3d.
Read More “How to make a mod for Evertech Sandbox”
Since version 0.6.369 we now have a support for mods.
To install a mod you need to uncompress the mod archive to a destination (if you don’t have “mods” folder just create it):
For example you want to install mod called supermod, then you should get this result:
Make sure that there is only one folder between mods and info.json, otherwise the game will not find the mod.
You can find mods in our discord server or https://vk.com/evertechsandboxmods
Read More “How to install mods to Evertech Sandbox”